Syniad POC is a turn-based hexagonal grid strategy game where players command military units across a tactical battlefield. Each turn consists of two phases: Movement and Combat.
The game follows this phase order:
startingColumn and startingRowattackingPoints > defendingPointsdefendingPoints >= attackingPoints (defender wins on tie)combatStrength < 1 after casualties are eliminated and removed from the gameIf the attacker wins and defenders survive, defenders must retreat:
| Status | Description | Visual Indicator |
|---|---|---|
available |
Unit can be selected for movement or attack | White border and text |
selected |
Unit is selected (movement phase) | Yellow border and text |
moved |
Unit has moved this phase | Dark gray/black border and text |
attacking |
Unit is selected as an attacker | Orange border and text |
attacked |
Unit has attacked this phase (ineligible for further attacks) | Black border and text |
unavailable |
Unit belongs to inactive player | Dark gray/black border and text |
The Combat Details panel shows:
Note: These rules are for the current implementation. Additional features such as terrain modifiers, all-arms bonuses, and supporting units may be added in future updates.